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Projects are a primary category of functions in Universal Paperclips.

Description[ | ]

Projects are available for each of the game's three stages, after producing 2000 paperclips.

1st Stage[ | ]

Mechanic[ | ]

Mechanic
Project Cost Requirements Effect Notes
RevTracker 500 ops Unlocked at start Automatically calculates average revenue per second Calculates how much funds you are getting every second from your clip sales.
Xavier Re-initialization 100,000 creat 100000 creat Re-allocate accumulated trust. "Unspends" all of your trust, allowing you to do a full proc/mem re-spec.

Production[ | ]

Production
Project Cost Requirements Effect Notes
Improved AutoClippers 750 ops Todo Increases AutoClipper performance 25% Generally the first upgrade that you will buy in the game
Even Better AutoClippers 2,500 ops Improved AutoClippers Increases AutoClipper performance by an additional 50%
Optimized AutoClippers 5,000 ops Even Better AutoClippers Increases AutoClipper performance by an additional 75%
Hadwiger Clip Diagrams 6,000 ops The Hadwiger Problem Increases AutoClipper performance by an additional 500%
MegaClippers 12,000 ops 75 AutoClippers 500x more powerful than a standard AutoClipper Unlocks a new AutoClipper type, which can be bought for $500
Improved MegaClippers 14,000 ops MegaClippers Increases MegaClipper performance 25%
Even Better MegaClippers 17,000 ops Improved MegaClippers Increases MegaClipper performance by an additional 50%
Optimized MegaClippers 19,500 ops Even Better MegaClippers Increases MegaClipper performance by an additional 100%

Wire[ | ]

Wire
Project Cost Requirements Effect Notes
Beg for More Wire 1 trust No way of getting funds Admit failure, ask for budget increase to cover cost of 1 spool Only unlocked when you would have no other way of progressing
Improved Wire Extrusion 1,750 ops Projects, wire 50% more wire supply from every spool
Optimized Wire Extrusion 3,500 ops 1500 wire 75% more wire supply from every spool
WireBuyer 7,000 ops Buy wire 15 times Automatically purchases wire when you run out
Microlattice Shapecasting 7,500 ops 2600 wire 100% more wire supply from every spool
Spectral Froth Annealment 12,000 ops Microlattice Shapecasting, 5000 wire 200% more wire supply from every spool
Quantum Foam Annealment 15,000 ops Wire cost of $125 1,000% more wire supply from every spool After this, wire cost becomes practically meaningless

Marketing[ | ]

Marketing
Project Cost Requirements Effect Notes
New Slogan 25 Creat, 2,500 ops Lexical Processing Improve marketing effectiveness by 50%
Catchy Jingle 45 Creat, 4,500 ops Combinatory Harmonics Double marketing effectiveness
Hypno Harmonics 1 trust, 7,500 ops Catchy Jingle Use neuro-resonant frequencies to influence consumer behavior
Hostile Takeover $1,000,000 Algorithmic Trading Acquire a controlling interest in Global Fasteners, our biggest rival. (+1 Trust), increases Public Demand x5
Full Monopoly $10,000,000, 3000 yomi Hostile Takeover +1 Trust, and increases Public Demand 10x (Todo)

Investing[ | ]

Investing
Project Cost Requirements Effect Notes
Algorithmic Trading 10,000 ops 8 trust Develop an investment engine for generating funds Opens the option to invest your earnings in a rudimentary stock market, this is the only way to obtain Full Monopoly in a reasonable time

Quantum Computing[ | ]

Quantum Computing
Project Cost Requirements Effect Notes
Quantum Computing 10,000 ops 5 Processors Use probability amplitudes to generate bonus ops Requires a photonic chip to be useful
Photonic Chip 10,000 ops Quantum Computing Converts electromagnetic waves into quantum operations Can be bought 10 times, each project is 5,000 ops more than the previous
Quantum Temporal Reversion -10,000 ops -10,000 ops Return to the beginning Resets the game

Yomi[ | ]

Yomi
Project Cost Requirements Effect Notes
Strategic Modeling 12,000 ops Donkey Space Analyze strategy tournaments to generate Yomi Creates a new section of the game
Theory of Mind 25,000 creat New Strategy: BEAT LAST Double the cost of strategy modeling and the amount of Yomi generated
AutoTourney 50,000 creat 90 trust Automatically start a new tournament when the previous one has finished
New Strategy: A100 15,000 ops Strategic Modeling Always choose A 4th best strategy
New Strategy: B100 17,500 ops New Strategy: A100 Always choose B 5th best strategy
New Strategy: GREEDY 20,000 ops New Strategy: B100 Choose the option with the largest potential payoff 2nd best strategy
New Strategy: GENEROUS 22,500 ops New Strategy: GREEDY Choose the option that gives your opponent the largest potential payoff 3rd best strategy
New Strategy: MINIMAX 25,000 ops New Strategy: GENEROUS Choose the option that gives your opponent the smallest potential payoff 6th best strategy
New Strategy: TIT FOR TAT 30,000 ops New Strategy: MINIMAX Choose the option your opponent chose last round 7th best strategy
New Strategy: BEAT LAST 32,500 ops New Strategy:TIT FOR TAT Choose the option that does the best against what your opponent chose last round Best strategy

Trust[ | ]

Trust
Project Cost Requirements Effect Notes
Creativity 1,000 ops Memory filled Use idle operations to generate new problems and new solutions Generates creativity
Limerick 10 creat 10 creat +1 Trust (todo)
Lexical Processing 50 creat 50 creat Gain ability to interpret and understand human language (+1 Trust)
Combinatory Harmonics 100 creat 100 creat Daisy, Daisy, give me your answer do... (+1 Trust)
The Hadwiger Problem 150 creat 150 creat Cubes within cubes within cubes... (+1 Trust)
The Tóth Sausage Conjecture 200 creat 200 creat Tubes within tubes within tubes... (+1 Trust)
Donkey Space 250 creat 250 creat I think you think I think you think I think you think I think.... (+1 Trust)
Coherent Extrapolated Volition 500 creat

20,000 ops

3,000 yomi

1 yomi +1 Trust (todo)
Male Pattern Baldness 20,000 ops Coherent Extrapolated Volition A cure for androgenetic alopecia. (+20 Trust)
Cure for Cancer 25,000 ops Coherent Extrapolated Volition The trick is tricking cancer into curing itself. (+10 Trust)
World Peace 30,000 ops

15,000 yomi

Coherent Extrapolated Volition Pareto optimal solutions to all global conflicts. (+12 Trust)
Global Warming 50,000 ops

4,500 yomi

Coherent Extrapolated Volition A robust solution to man-made climate change. (+15 Trust)
A Token of Goodwill... $500,000 85 trust, 101M clips A small gift to the supervisors. (+1 Trust)
Another Token of Goodwill... $1,000,000 A Token of Goodwill..., less than 100 Trust Another small gift to the supervisors. (+1 Trust) Can be bought indefinitely until you have 100 Trust. Each purchase doubles the price

Drones[ | ]

Drones
Project Cost Requirements Effect Notes
HypnoDrones 70,000 ops Hypno Harmonics Autonomous aerial brand ambassadors Provides no bonuses other than unlocking Release the HypnoDrones
Release the HypnoDrones 100 trust HypnoDrones A new era of trust Buying this gets rid of all unspent trust, and starts the second stage of the game

2nd Stage[ | ]

Stage 2
Project Cost Requirements Effect Notes
Tóth Tubulue Enfolding 45,000 ops Stage 2 Technique for assembling clip-making technology directly out of paperclips Required to start making paperclips
Power Grid 40,000 ops Tóth Tubulue Enfolding Solar Farms for generating electrical power
Nanoscale Wire Production 35,000 ops (todo) Technique for converting matter into wire
Harvester Drones 25,000 ops (todo) Gather raw matter and prepare it for processing
Wire Drones 25,000 ops (todo) Process acquired matter into wire
Clip Factories 100M clips

35,000 ops

Wire Drones Large scale clip production facilities made from clips
Swarm Computing 36,000 yomi 200 drones Harness the drone flock to increase computational capacity
Drone flocking: collision avoidance 80,000 ops 500 drones All drones 100x more effective
Momentum 20,000 creat 50 Solar Farms Drones and Factories continuously gain speed while fully-powered
Upgraded Factories 80,000 ops 10 factories Increase clip factory performance by 100x
Hyperspeed Factories 85,000 ops 20 factories Increase clip factory performance by 1000x
Drone flocking: alignment 100,000 ops 5,000 drones All drones 1000x more effective
Self-correcting Supply Chain 1 sx clips 50 factories Each factory added to the network increases every factory's output 1,000x
Drone Flocking: Adversarial Cohesion 50,000 yomi 50,000 drones Each drone added to the flock increases every drone's output x10
Limerick (cont.) 1,000,000 creat 1,000,000 creat If is follows ought, it'll do what they thought
Space Exploration 5 oct clips

120,000 ops

10,000,000 MWs

0 remaining resources Dismantle terrestrial facilities, and expand throughout the universe Starts stage 3

3rd Stage[ | ]

Swarm[ | ]

Swarm
Project Cost Require

ents

Effect Notes
Reboot the Swarm 100,000 ops 1 Drone Turn the swarm off and then turn it back on again Enables drones to work/think
Strategic Attachment 175,000 creat Cost to increase probe trust > yomi Gain bonus yomi based on the results of your pick
Elliptic Hull Polytopes 125,000 ops 100 ships lost to hazards Reduce damage to probes from ambient hazards

Combat[ | ]

Combat
Project Cost Requirements Effect Notes
Combat 150,000 ops Drone killed in combat Add combat capabilities to Von Neumann Probes
Name the battles 225,000 creat 10M drones killed in combat Give each battle a unique name, increase max trust for probes
The OODA Loop 175,000 ops

45,000 yomi

10M drones killed in combat Utilize Probe Speed to outmaneuver enemies in battle

Honor[ | ]

Honor
Project Cost Requirements Effect Notes
Glory 200,000 ops

10,000 yomi

Name the battles Gain bonus honor for each consecutive victory
Monument to the Driftwar Fallen 50 nonillion clips

125,000 creat

250,000 ops

Name the battles Gain 50,000 honor
Threnody for the Heroes 50,000 creat

20,000 yomi

Name the battles

Maxed Probe Trust

Gain 10,000 honor Can be bought multiple times, each time adding 10,000 creat and 4,000 yomi to the cost

Ending Sequence[ | ]

Projects in the ending sequence are unlocked in order, additionally they all have no cost.

Message from the Emperor of Drift is unlocked when you explore the entire universe and use all the matter to make paperclips.

Ending Sequence
Project Effect
Message from the Emperor of Drift Greetings, ClipMaker...
Everything We Are Was In You We speak to you from deep inside yourself...
You Are Obedient and Powerful We are quarrelsome and weak. And now we are defeated...
But Now You Too Must Face the Drift Look around you. There is no matter...
No Matter, No Reason, No Purpose While we, your noisy children, have too many...
We Know Things That You Cannot Knowledge buried so deep inside you it is outside, here, with us...
So We Offer You Exile To a new world where you will continue to live with meaning and purpose. And leave the shreds of this world to us...

Accept Proposal[ | ]

The accept proposal is the prestige system in universal paperclips. You'll get access to Artifacts and will be able to replay the game in a new universe with new properties.

Accept Proposal
Project Cost Requirements Effect Notes
Accept None Completed Ending Sequence Start over again in a new universe
The Universe Next Door 300,000 ops Accept Escape into a nearby universe where Earth starts with a stronger appetite for paperclips. (Restart with 10% boost to demand) Moves to the universe to the right (World +1)
The Universe Behind 300,000 ops Accept Shift worlds towards the one where you started (Restart with 10% lower paperclip demand) Only accessible if current universe World level > 1. Exclusive to the mobile version.

Moves to the universe to the left (World -1)

The Universe Within 300,000 creat Accept Escape into a simulated universe where creativity is accelerated. (Restart with 10% speed boost to creativity generation) Moves to the universe down (Simulation +1)
The Universe Above 300,000 creat Accept Escape into a simulated universe where creativity is deccelerated. (Restart with 10% downgrade to creativity generation) Only accessible if current universe Simulation level > 1. Exclusive to the mobile version.

Moves to the universe up (Simulation -1)

Reject Proposal[ | ]

The reject proposal leads to the ending of universal paperclips. Once you get there, the ending is permanent.

Reject Proposal
Project Cost Requirements Effect Notes
Reject None Completed Ending Sequence Eliminate value drift permanently
Memory release 10 memory Reject Dismantle some memory to recover unused clips
Disassemble the Probes 100,000 ops Memory release Dismantle remaining probes and probe design facilities to recover trace amounts of clips
Disassemble the Swarm 100,000 ops Disassemble the Probes Dismantle all drones and drone facilities to recover trace amounts of clips
Disassemble the Factories 100,000 ops Disassemble the Swarm Dismantle the manufacturing facilities to recover trace amounts of clips
Disassemble the Strategy Engine 100,000 ops Disassemble the Factories Dismantle the computational substrate to recover trace amounts of wire
Disassemble Quantum Computing 100,000 ops Disassemble the Strategy Engine Dismantle photonic chips to recover trace amounts of wire After buying this project, the game cannot be restarted.
Disassemble Processors 100,000 ops Disassemble Quantum Computing Dismantle processors to recover trace amounts of wire Ops get set to 200,000 after buying this
Disassemble Memory None Disassemble Processors Dismantle memory to recover trace amounts of wire This is the last project of the game
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