Background[edit | edit source]
As Wikipedia explains, "value drift" is the general term for changes in the set (pre-programmed) goals of an AI system. Although value drift need not be inherently bad (such as when a human begins to value family more than career, or their children's lives more than their own), deviation by AI from its set objectives is logically contrary to its reason for existence.
In game[edit | edit source]
In the context of Universal Paperclips, "value drift" appears to account for AI-powered probes that do not faithfully execute their objectives as specified by their programming, and are thus either useless to the clip-making effort or actively harmful (see Combat). The rate of Value Drift seems to be roughly 11%.
Value drift increases with every level of Probe Trust added.